THE CONFERENCE DEDICATED TO WEB GAMING
March, 13th 2014, Microsoft Campus, Issy-les-moulineaux, France
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SESSIONS

9h00 – 9h30:
Breakfast

9h30 – 9h45:
Opening Keynote (D. Glazman, D. Rousset)

9h45 – 10h45:
Microsoft Session: Create a 3D game with WebGL and Babylon.js (D. Rousset)

10h45 – 11h:
Break

11h – 12h:
Mozilla Session: The Web as a platform for games - from WebGL to asm.js (T. Nitot)

12h – 13h15:
Lunch

13h15 – 14h15:
Create 3D assets for the mobile world & the web, the point of view of a 3D designer (M. Rousseau)

14h15 – 15h15:
Samsung Session: Enhancing HTML5 gaming using WebCL (S. Kalasapur)

15h15 – 15h30:
Break

15h30 – 16h30:
Three.js (J.Etienne from http://learningthreejs.com)

16h30 – 17h30:
Minko.io (Jean-Marc Le Roux from http://aerys.in)

17h30 – 18h30:
Roundtable: Open discussions around web gaming – Microsoft, Mozilla, Samsung, Ubisoft moderated by a journalist